Roblox scripting services

Code for serious Roblox builds

I build scalable Roblox systems for studios and developers who need clean Luau, tested gameplay logic, and code that can survive real players. No art pipeline, no filler work: just the scripts, configs, UI wiring, data flow, and maintenance path that make a game run.

Available now-- : -- CT

What you get

A straightforward build path for Roblox systems, from quote to tested delivery.

  • A practical quote before work starts
  • Clear feature scope and delivery format
  • Roblox systems built around real gameplay
  • Free fixes for bugs caused by my work
10+
system lanes
Rojo
codebase ready
Yes
maintenance backed

Type of work

What I can take off your plate

Movement

  • dash chains
  • vault logic
  • camera-relative control

Combat

  • combo windows
  • hitbox timing
  • status effects

Data

  • profile loads
  • migrations
  • receipt safety

Leaderboards

  • global ranks
  • ordered saves
  • refresh rules

Replay and POTG

  • event capture
  • camera playback
  • result flow

Networking

  • lean payloads
  • rate limits
  • remote APIs

UI Systems

  • shop flows
  • HUD state
  • mobile-safe screens

Code Quality

  • clean modules
  • config files
  • documented APIs

Example systems and pricing

Starting points for common work

Advanced Movement

Best for dash, climb, vault, launch.

Starting at

$75

Movement systems built for responsive control without turning the character controller into fragile one-off code.

  • Includes: Dash, slide, vault, wall-run, launch
  • Includes: Buffered inputs and cooldown windows
  • Includes: Tuning configs for speed and timing

Multi-Step Combat

Best for combos, skills, hit logic.

Starting at

$150

Combat systems with readable state, fair validation, and enough structure to scale past one weapon or one ability.

  • Includes: Combo routes, blocks, armor, stun
  • Includes: Timed hitboxes and damage rules
  • Includes: Reusable APIs for weapons and skills

Data Loading and Management

Best for profiles, saves, inventory.

Starting at

$125

Complex player data built around failure cases first: joins, retries, shutdowns, purchases, grants, and recovery.

  • Includes: Profile loads, retries, session locks
  • Includes: Inventory, currency, passes, receipts
  • Includes: Documented data shapes and migrations

Leaderboards and Replay Systems

Best for rankings, POTG, match records.

Starting at

$175

Competitive systems that track the right events, present them clearly, and keep network cost under control.

  • Includes: Global rankings and stat rules
  • Includes: POTG capture and replay playback
  • Includes: Debug logs and update configs

Networking and Performance

Best for remotes, replication, cost.

Starting at

$100

Networked gameplay built to send less, trust less, and keep high-traffic systems from becoming expensive.

  • Includes: Lean remote APIs and payloads
  • Includes: Rate limits, batching, cooldown checks
  • Includes: Hot-path performance reviews

Shop UI and Game UI

Best for stores, HUD, menus.

Starting at

$90

In-game UI wiring that respects authored Studio screens while keeping the code clean and predictable.

  • Includes: Shop, HUD, inventory, modal wiring
  • Includes: Product, pass, equip, preview flows
  • Includes: Controllers tied to real game state

Character Customization

Best for cosmetics, loadouts, previews.

Starting at

$125

Customization systems for players who need to equip, preview, save, and use character options reliably.

  • Includes: Skins, outfits, auras, emotes
  • Includes: Ownership checks and live refresh
  • Includes: Rarity, unlock, and shop configs

Developer-Ready Codebases

Best for Rojo, docs, APIs.

Starting at

$200

Systems delivered as maintainable code, not mystery scripts that only work until the next update.

  • Includes: GitHub/Rojo-ready project structure
  • Includes: Setup, tuning, API, and data notes
  • Includes: Readable boundaries plus bug support

Final quote depends on scope, UI complexity, existing code quality, assets supplied, mobile support, testing depth, and whether data or purchases are involved.

Get a quote

Start a project

Tell me what you need
Open for Roblox work

Have a game idea, broken system, or feature that needs a clear build?

Send the details and I'll reply with the questions, price, and next steps that make the job easy to understand.

Usually replies within 20 minutes when online

Discord

__hunter_._

Fastest way to reach me for quotes, bug fixes, systems, or a quick project gut-check.

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